Foxit PDF SDK
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Public Member Functions | |
PDFObject | GetPDFObject () |
Get the PDF object which represents the shading graphics object in PDF file. More... | |
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bool | AddClipPath (Path path, FillMode fill_mode) |
Add a path for clipping. More... | |
bool | AddClipTextObject (TextObject textobject) |
Add text object for clipping. More... | |
bool | ClearClips () |
Clear all clips. More... | |
GraphicsObject | Clone () |
Clone a new graphics object. More... | |
GraphicsObject.BlendMode | GetBlendMode () |
Get the blend mode for transparent imaging model. More... | |
Path | GetClipPath (int index) |
Get a path clip by index. More... | |
int | GetClipPathCount () |
Get the count of path clip. More... | |
FillMode | GetClipPathFillMode (int index) |
Get the fill mode of a path clip by index. More... | |
RectF | GetClipRect () |
Get clip rectangle. More... | |
TextObject | GetClipTextObject (int index) |
Get the text object of a text clip by index. More... | |
int | GetClipTextObjectCount () |
Get the count of text clip. More... | |
uint | GetFillColor () |
Get the fill color. More... | |
float | GetFillOpacity () |
Get the opacity value for painting operations other than stroking. More... | |
FormXObject | GetFormXObject () |
Get the form XObject graphics object if current graphics object represents a form XObject object. More... | |
GraphState | GetGraphState () |
Get graph state. More... | |
ImageObject | GetImageObject () |
Get the image graphics object if current graphics object represents an image object. More... | |
LayerNodeArray | GetLayers (LayerTree layer_tree) |
Get all the layers which are associated with current graphics object. More... | |
MarkedContent | GetMarkedContent () |
Get marked content object. More... | |
Matrix2D | GetMatrix () |
Get matrix. More... | |
PathObject | GetPathObject () |
Get the path graphics object if current graphics object represents a path object. More... | |
RectF | GetRect () |
Get the rectangle of current graphics object. More... | |
ShadingObject | GetShadingObject () |
Get the shading graphics object if current graphics object represents a shading object. More... | |
uint | GetStrokeColor () |
Get the stroke color. More... | |
float | GetStrokeOpacity () |
Get opacity value for stroke painting operations for paths and glyph outlines. More... | |
TextObject | GetTextObject () |
Get the text graphics object if current graphics object represents a text object. More... | |
GraphicsObject.Type | GetType () |
Get the type of current graphics object. More... | |
bool | HasTransparency () |
Check whether current graphics object has transparency or not. More... | |
void | Release () |
Release a cloned or newly created PDF graphics object which has not been inserted into any PDF page or other object. More... | |
bool | RemoveClipPath (int index) |
Remove a path clip by index. More... | |
bool | RemoveClipTextObject (int index) |
Remove a text clip by index for clipping. More... | |
void | Rotate (int angle) |
Rotate current graphics object from current state with specified angle degree in clockwise. More... | |
void | SetBlendMode (GraphicsObject.BlendMode blend_mode) |
Set the blend mode for transparent imaging model. More... | |
void | SetClipRect (RectF clip_rect) |
Set clip rectangle. More... | |
void | SetFillColor (uint color) |
Set the fill color. More... | |
void | SetFillOpacity (float opacity) |
Set the opacity value for painting operations other than stroking. More... | |
void | SetGraphState (GraphState graph_state) |
Set graph state. More... | |
void | SetMatrix (Matrix2D matrix) |
Set matrix. More... | |
void | SetStrokeColor (uint color) |
Set the stroke color. More... | |
void | SetStrokeOpacity (float opacity) |
Set opacity value for stroke painting operations for paths and glyph outlines. More... | |
bool | Transform (Matrix2D matrix, bool need_transform_clippath) |
Transform current graphics object. More... | |
Additional Inherited Members | |
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enum | BlendMode { BlendMode.e_BlendNormal = 0, BlendMode.e_BlendMultiply = 1, BlendMode.e_BlendScreen = 2, BlendMode.e_BlendOverlay = 3, BlendMode.e_BlendDarken = 4, BlendMode.e_BlendLighten = 5, BlendMode.e_BlendColorDodge = 6, BlendMode.e_BlendColorBurn = 7, BlendMode.e_BlendHardlight = 8, BlendMode.e_BlendSoftlight = 9, BlendMode.e_BlendDifference = 10, BlendMode.e_BlendExclusion = 11, BlendMode.e_BlendHue = 21, BlendMode.e_BlendSaturation = 22, BlendMode.e_BlendColor = 23, BlendMode.e_BlendLuminosity = 24 } |
Enumeration for render blend mode. More... | |
enum | Type { Type.e_TypeAll = 0, Type.e_TypeText = 1, Type.e_TypePath = 2, Type.e_TypeImage = 3, Type.e_TypeShading = 4, Type.e_TypeFormXObject = 5 } |
Enumeration for PDF graphics object type. More... | |
Shading graphics object is a kind of PDF graphics object, so class ShadingObject is derived from class GraphicsObject . It offers functions to get shading graphics object's data.
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Get the PDF object which represents the shading graphics object in PDF file.