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Foxit PDF SDK
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Inherits NSObject.
Instance Methods | |
| (BOOL) | - contains: |
| Check if current rectangle fully contains the other provided rectangle. That means to check if the other rectangle is fully inside current one. More... | |
| (BOOL) | - containsPoint:y: |
| Check if current rectangle contains the provided point. That means to check if the provided point is inside current one. More... | |
| (int) | - height |
| Get the height of the rect. More... | |
| (id) | - init |
| Construct a rect not initialized. | |
| (id) | - initWithLeft1:top1:right1:bottom1: |
| Construct a rect with left-top and right bottom corners. More... | |
| (void) | - intersect: |
| Intersect with a rect. More... | |
| (BOOL) | - isEmpty |
| Verify whether the rect is empty. More... | |
| (void) | - normalize |
| Normalize the rect. Make sure left <= right, top <= bottom. More... | |
| (void) | - offset:dy: |
| Shift the coordinates by delta value of x and y directions. More... | |
| (void) | - union: |
| Union with a rect. More... | |
| (BOOL) | - valid |
| Check if current rectangle is valid. More... | |
| (int) | - width |
| Get the width of the rect. More... | |
Properties | |
| int | bottom |
| The bottom. | |
| int | left |
| The left. | |
| int | right |
| The right. | |
| int | top |
| The top. | |
The struct represents integer rectangle for Windows coordinates. Defined as equivalent of Windows RECT structure, with some convenient function members. This structure use Windows space where Y axis runs from top to bottom.
| - (BOOL) contains: | (FSRectI*) | other_rect |
Check if current rectangle fully contains the other provided rectangle. That means to check if the other rectangle is fully inside current one.
| [in] | other_rect | The other provided rect. |
| - (int) containsPoint: | (int) | x | |
| y: | (int) | y | |
Check if current rectangle contains the provided point. That means to check if the provided point is inside current one.
| [in] | x | The x coordinate of the provided point. |
| [in] | y | The y coordinate of the provided point. |
| - (int) height |
Get the height of the rect.
| - (id) initWithLeft1: | (int) | left1 | |
| top1: | (int) | top1 | |
| right1: | (int) | right1 | |
| bottom1: | (int) | bottom1 | |
Construct a rect with left-top and right bottom corners.
| [in] | left1 | The left. |
| [in] | top1 | The top. |
| [in] | right1 | The right. |
| [in] | bottom1 | The bottom. |
| - (void) intersect: | (FSRectI*) | src |
Intersect with a rect.
| [in] | src | The rect to intersect with. |
| - (BOOL) isEmpty |
Verify whether the rect is empty.
| - (void) normalize |
Normalize the rect. Make sure left <= right, top <= bottom.
| - (void) offset: | (int) | dx | |
| dy: | (int) | dy | |
Shift the coordinates by delta value of x and y directions.
| [in] | dx | The delta value of x-direction. |
| [in] | dy | The delta value of y-direction. |
| - (void) union: | (FSRectI*) | other_rect |
Union with a rect.
| [in] | other_rect | The rect to union with. |
| - (BOOL) valid |
Check if current rectangle is valid.
| - (int) width |
Get the width of the rect.