Foxit PDF SDK
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This is the complete list of members for CFX_Matrix, including all inherited members.
a | CFX_Matrix | |
b | CFX_Matrix | |
c | CFX_Matrix | |
CFX_Matrix() | CFX_Matrix | inline |
CFX_Matrix(FX_FLOAT a1, FX_FLOAT b1, FX_FLOAT c1, FX_FLOAT d1, FX_FLOAT e1, FX_FLOAT f1) | CFX_Matrix | inline |
Concat(FX_FLOAT a, FX_FLOAT b, FX_FLOAT c, FX_FLOAT d, FX_FLOAT e, FX_FLOAT f, FX_BOOL bPrepended=false) | CFX_Matrix | |
Concat(const CFX_Matrix &m, FX_BOOL bPrepended=false) | CFX_Matrix | |
ConcatInverse(const CFX_Matrix &m, FX_BOOL bPrepended=false) | CFX_Matrix | |
Copy(const CFX_Matrix &m) | CFX_Matrix | inline |
d | CFX_Matrix | |
e | CFX_Matrix | |
f | CFX_Matrix | |
GetA() const | CFX_Matrix | inline |
GetB() const | CFX_Matrix | inline |
GetC() const | CFX_Matrix | inline |
GetD() const | CFX_Matrix | inline |
GetE() const | CFX_Matrix | inline |
GetF() const | CFX_Matrix | inline |
GetUnitArea() const | CFX_Matrix | |
GetUnitParallelogram(CFX_ParallelogramF &pg) const | CFX_Matrix | |
GetUnitRect(CFX_RectF &rect) const | CFX_Matrix | |
GetUnitRect() const | CFX_Matrix | |
GetXUnit() const | CFX_Matrix | |
GetYUnit() const | CFX_Matrix | |
Is90Rotated() const | CFX_Matrix | |
IsIdentity() const | CFX_Matrix | inline |
IsInvertible() const | CFX_Matrix | |
IsScaled() const | CFX_Matrix | |
MatchRect(const CFX_FloatRect &dest, const CFX_FloatRect &src) | CFX_Matrix | |
operator !=(const CFX_Matrix &src) const | CFX_Matrix | inline |
operator==(const CFX_Matrix &src) const | CFX_Matrix | inline |
Reset() | CFX_Matrix | inline |
Rotate(FX_FLOAT fRadian, FX_BOOL bPrepended=false) | CFX_Matrix | |
RotateAt(FX_FLOAT fRadian, FX_FLOAT x, FX_FLOAT y, FX_BOOL bPrepended=false) | CFX_Matrix | |
Scale(FX_FLOAT sx, FX_FLOAT sy, FX_BOOL bPrepended=false) | CFX_Matrix | |
Set(FX_FLOAT a, FX_FLOAT b, FX_FLOAT c, FX_FLOAT d, FX_FLOAT e, FX_FLOAT f) | CFX_Matrix | |
Set(const FX_FLOAT n[6]) | CFX_Matrix | |
SetIdentity() | CFX_Matrix | inline |
SetReverse(const CFX_Matrix &m) | CFX_Matrix | |
Shear(FX_FLOAT fAlphaRadian, FX_FLOAT fBetaRadian, FX_BOOL bPrepended=false) | CFX_Matrix | |
Transform(FX_FLOAT &x, FX_FLOAT &y) const | CFX_Matrix | inline |
Transform(FX_FLOAT x, FX_FLOAT y, FX_FLOAT &x1, FX_FLOAT &y1) const | CFX_Matrix | inline |
TransformDistance(FX_FLOAT dx, FX_FLOAT dy) const | CFX_Matrix | |
TransformDistance(FX_INT32 dx, FX_INT32 dy) const | CFX_Matrix | |
TransformDistance(FX_FLOAT distance) const | CFX_Matrix | |
TransformParallelogram(CFX_ParallelogramF &pg) const | CFX_Matrix | |
TransformParallelogram(CFX_Parallelogram &pg) const | CFX_Matrix | |
TransformPoint(FX_FLOAT &x, FX_FLOAT &y) const | CFX_Matrix | |
TransformPoint(FX_INT32 &x, FX_INT32 &y) const | CFX_Matrix | |
TransformPoints(CFX_PointF *points, FX_INT32 iCount) const | CFX_Matrix | |
TransformPoints(CFX_Point *points, FX_INT32 iCount) const | CFX_Matrix | |
TransformRect(CFX_RectF &rect) const | CFX_Matrix | |
TransformRect(CFX_Rect &rect) const | CFX_Matrix | |
TransformRect(FX_FLOAT &left, FX_FLOAT &right, FX_FLOAT &top, FX_FLOAT &bottom) const | CFX_Matrix | |
TransformRect(CFX_FloatRect &rect) const | CFX_Matrix | inline |
TransformRect(FX_RECT &rect) const | CFX_Matrix | |
TransformRoundRect(CFX_RoundRectF &rr) const | CFX_Matrix | |
TransformRoundRect(CFX_RoundRect &rr) const | CFX_Matrix | |
TransformVector(CFX_VectorF &v) const | CFX_Matrix | |
TransformVector(CFX_Vector &v) const | CFX_Matrix | |
TransformXDistance(FX_FLOAT dx) const | CFX_Matrix | |
TransformXDistance(FX_INT32 dx) const | CFX_Matrix | |
TransformYDistance(FX_FLOAT dy) const | CFX_Matrix | |
TransformYDistance(FX_INT32 dy) const | CFX_Matrix | |
Translate(FX_FLOAT x, FX_FLOAT y, FX_BOOL bPrepended=false) | CFX_Matrix | |
TranslateI(FX_INT32 x, FX_INT32 y, FX_BOOL bPrepended=false) | CFX_Matrix | inline |